Principles and Practice of Multi-Agent Systems | PRIMA 2016 | Turin, Italy

CALL FOR PAPERS

PRIMA 2016

Software systems are becoming more intelligent in the kind of functionality they offer users. At the same time, systems are becoming more decentralized, with components that represent autonomous entities who must communicate among themselves to achieve their goals. Examples of such systems range from healthcare and emergency relief and disaster management to e-business and smarts grids. A multiagent worldview is crucial to properly conceptualizing, building, and governing such systems. It offers abstractions such as intelligent agent, protocol, norm, organization, trust, incentive, and so on, and is rooted in solid computational and software engineering foundations. As a large but still growing research field of Computer Science, multiagent systems today remains a unique enabler of interdisciplinary research.

Important Dates

Submission of abstracts: 6th of May, 2016
Submission of papers: 8th of May, 2016
Notification of acceptance: 15th of June, 2016
Camera-ready version: 30th of June, 2016
Conference 22th - 26th of August, 2016

Information for Authors

The PRIMA 2016 Program Committee invites submissions of original, unpublished, theoretical and applied work strongly relevant to multiagent systems, including reports on the development of prototype and deployed agent systems, and of experiments that demonstrate novel agent system capabilities. An indicative list of topics is provided below. For 2016, there will be Social Science special track that will be handled by Michael Mäs (University of Groningen). Accepted papers of this track will be offered a fast-track in JASSS.

Papers should be at most 16 pages in length in the Springer LNCS format. All accepted papers will be published in Springer's LNAI series. A select number of papers will also be invited to submit an extended version to a fast track of the Journal of Autonomous Agents and Multi-Agent Systems and ACM TAAS. There will be also be two special issues: one with Fundamenta Informaticae and another with International Journal of Agent-Oriented Software Engineering.

Papers are to be submitted through the Easychair Conference Management System: https://easychair.org/conferences/?conf=prima2016.
For the MAIN track, please remember to check, under the TOPICS section, the box "Social-Science Track".

Topics of Interest

Topics of interest include (but are not limited to) the following:

Logic and Reasoning

  • Logics of agency
  • Logics of multiagent systems
  • Norms
  • Argumentation
  • Computational Game Theory
  • Uncertainty in Agent Systems
  • Agent and Multi-Agent Learning

Engineering Multi-Agent Systems

  • Agent-Oriented Software Engineering
  • Interaction protocols
  • Commitments
  • Institutions and Organizations
  • Normative Systems
  • Formal Specification and Verification
  • Agent Programming Languages
  • Middleware and Platforms
  • Testing, debugging, and evolution
  • Deployed System Case Studies

Agent-Based Modeling and Simulation

  • Simulation Languages and Platforms
  • Artificial Societies
  • Virtual Environments
  • Emergent Behavior
  • Modeling System Dynamics
  • Application Case Studies

Collaboration & Coordination

  • Planning
  • Distributed Problem Solving
  • Teamwork
  • Coalition Formation
  • Negotiation
  • Auctions and Mechanism Design
  • Trust and Reputation
  • Computational Voting Theory

Human-Agent Interaction

  • Adaptive Personal Assistants
  • Embodied Conversational Agents
  • Virtual Characters
  • Multimodal User Interfaces
  • Mobile Agents
  • Human-Robot Interaction

Decentralized Paradigms

  • Grid Computing
  • Service-Oriented Computing
  • Cybersecurity
  • Robotics and Multirobot Systems
  • Ubiquitous Computing
  • Social Computing
  • Internet of Things

Application Domains for Multi-Agent Systems

  • Healthcare
  • Autonomous Systems
  • Transport and Logistics
  • Emergency and Disaster Management
  • Energy and Utilities Management
  • Sustainability and Resource Management
  • Games and Entertainment
  • e-Business, e-Government, and e-Learning
  • Smart Cities
  • Financial markets
  • Legal applications